Network 3

Network 3

Network 3

Year-end Reward System Design

Year-end Reward System Design

Year-end Reward System Design

Growth Mechanism

Growth Mechanism

Growth Mechanism

Crypto

Crypto

Crypto

Community Driven

Community Driven

Community Driven

Helping thousands earn NFTs with just one tap

Helping thousands earn NFTs with just one tap

Helping thousands earn NFTs with just one tap

OVERVIEW
OVERVIEW
OVERVIEW
Team & Role
Team & Role
Timeline
Timeline

4 Weeks (design to launch)

Dec 2024 - Jan 2025

4 Weeks (design to launch)

Dec 2024 - Jan 2025

4 Weeks (design to launch)

Dec 2024 - Jan 2025

Scope
Scope

First of a Series of

Client Project at Agency

First of a Series of

Client Project at Agency

What is Network 3
What is Network 3
What is Network 3

Network3 is a Web3 mining platform who provides specialized hardware that validate blockchain transactions and earn cryptos as rewards.


They wanted to bring users closer. Building on the upgraded dashboard, we created a reward system that let users earn NFTs through completing tasks.

Network3 is a Web3 mining platform who provides specialized hardware that validate blockchain transactions and earn cryptos as rewards.


They wanted to bring users closer. Building on the upgraded dashboard, we created a reward system that let users earn NFTs through completing tasks.

Project Workflow
Project Workflow
Project Workflow
Impact

We launched on time to 185+ countries and received great enthusiasm from users.

We launched on time to 185+ countries and received great enthusiasm from users.

630k+

630k+

Nodes Global Launch

Nodes Global Launch

60k+

60k+

Season 1 Participants

Season 1 Participants

3.5k+

3.5k+

Single Twitter Post Likes

Single Twitter Post Likes

Deliverables

Collaborated with the graphic designer, we delivered over 80+ frames and 40+ visual components.

4

User Flows

3

Rounds of Iteration

90%

Usability Satisfaction

RESEARCH
RESEARCH
RESEARCH

I did a quick research to figure out what is going on with the market, and what users want.

I did a quick research to figure out what is going on with the market, and what users want.

Desktop Research
Desktop Research
Desktop Research

Twitter

Twitter

Twitter

Discord Channels

Discord Channels

Discord Channels

Reddit

Reddit

Reddit

Miners cares most about worth it or not

Miners cares most about worth it or not

Investors don’t want to miss the volatile market

Investors don’t want to miss the volatile market

4 Competitive Research
4 Competitive Research
4 Competitive Research

Grass

Grass

Grass

Bitget

Bitget

Bitget

Galxe

Galxe

Galxe

IoTex

IoTex

IoTex

Most task-reward flows have clear directions, but not fun or engaging enough.

Most task-reward flows have clear directions, but not fun or engaging enough.

Insights
Insights
Insights
Some tasks are not worth the effort
Some tasks are not worth the effort
Some tasks are not worth the effort

Many users worry that tasks are time-consuming, and some even feel the effort doesn’t match the value they receive.

Many users worry that tasks are time-consuming, and some even feel the effort doesn’t match the value they receive.

Users care most about the final rewards
Users care most about the final rewards
Users care most about the final rewards

They are far more motivated by what they can earn than by the task process itself.

They are far more motivated by what they can earn than by the task process itself.

Tasks often feel exploitative or “used”
Tasks often feel exploitative or “used”
Tasks often feel exploitative or “used”

Some users perceive certain tasks as meaningless or purely benefiting the platform, which creates a negative emotional experience.

Some users perceive certain tasks as meaningless or purely benefiting the platform, which creates a negative emotional experience.

Problem Statement

" How to design a reward flow that’s simple & seamless to help users engage effortlessly? "

" How to design a reward flow that’s simple & seamless to help users engage effortlessly? "

" How to design a reward flow that’s simple & seamless to help users engage effortlessly? "

Challenges
01
01
01
Difficult to navigate thru
Difficult to navigate thru
Difficult to navigate thru

Users often struggled to read overload information, making the experience feel overwhelming.

Users often struggled to read overload information, making the experience feel overwhelming.

02
02
02
Not motivated to start
Not motivated to start
Not motivated to start

Users hesitated because they weren’t sure the effort would pay off, leading to low engagement.

Users hesitated because they weren’t sure the effort would pay off, leading to low engagement.

03
03
03
Tedious to complete tasks
Tedious to complete tasks

Users often struggled to read overload information, making the experience feel overwhelming.

Users often struggled to read overload information, making the experience feel overwhelming.

DEVELOPMENT
Persona
Journey Map
Information Architecture
Persona
Journey Map
Information Architecture
Persona
Journey Map
Information Architecture
SOLUTIONS
SOLUTIONS
SOLUTIONS
01
make it
CLEAR

Difficult to Navigate thru

Difficult to Navigate thru

Difficult to Navigate thru

Redesign

Redesign

Redesign

upgraded dashboard
upgraded dashboard
Upgrading the homepage dashboard
Upgrading the homepage dashboard
Upgrading the homepage dashboard

The old dashboard has some problems, especially the unclear hierarchy results in user confusions. We reorganized the modules, adding a new feature module to engage participants.

The old dashboard has some problems, especially the unclear hierarchy results in user confusions. We reorganized the modules, adding a new feature module to engage participants.

02
make it
VALUABLE

Not Motivated to Start

Not Motivated to Start

Not Motivated to Start

NFT Rewards

NFT Rewards

NFT Rewards

Cards Gallery

Cards Gallery

Cards Gallery

A dedicated space for collections
A dedicated space for collections
A dedicated space for collections

In order to make the rewards more appealing, we isolated the task feature from the task completion flow. Meanwhile, we used a gallery pattern for easy using and expanding needs.

In order to make the rewards more appealing, we isolated the task feature from the task completion flow. Meanwhile, we used a gallery pattern for easy using and expanding needs.

NFT Cards Gallery
NFT Cards Gallery
03
make it
Effortless

Tedious to Complete Tasks

Tedious to Complete Tasks

Tedious to Complete Tasks

Task Flow

Task Flow

Task Flow

Iterations
01
01
01
Highlight Current Task
Highlight Current Task
02
02
02
Simple One CTA Flow
Simple One CTA Flow
03
03
03
Reduce Distractions
Reduce Distractions
First Version
First Version
Listing pattern of complicated task states
Listing pattern of complicated task states
Listing pattern of complicated task states

The rules are complicated, in order to differentiate them. There are many states. However, the list pattern creates a heavy cognitive load.

The rules are complicated, in order to differentiate them. There are many states. However, the list pattern creates a heavy cognitive load.

Final Version
Final Version
Final Version
A flow only focus on the primary task
A flow only focus on the primary task
A flow only focus on the primary task

In the end, we settled on a simple task flow that only focuses on one task at the same time. Make users engage and complete the flow smoothly and effortlessly.

In the end, we settled on a simple task flow that only focuses on one task at the same time. Make users engage and complete the flow smoothly and effortlessly.

Feedback

Users like the design and let's hear what they said.

Users like the design and let's hear what they said.

They said it's a chill flow!

They said it's a chill flow!

@ rupert939440792

@ rupert939440792

“Task step feel comfy inviting choices and boost vibes helping peeps minting nfts lets everyone explore more opportunities pals share bt stuff enabling epic gains with chill flow”

@ gallery_va62275

@ gallery_va62275

“sweet guide clear got us hyped for the drop best luck”

@ KatinaBsc48

@ KatinaBsc48

“Grateful for easy benefits auto joined no extra steps needed”

Learnings

01

Focus on what users truly care about.
Focus on what users truly care about.
Focus on what users truly care about.

It reminded me that good design starts with empathy, understanding what actually matters to users, not what we assume matters.

It reminded me that good design starts with empathy, understanding what actually matters to users, not what we assume matters.

02

Don't be defensive about feedbacks.
Don't be defensive about feedbacks.
Don't be defensive about feedbacks.

Once I let go of my attachment, the product got much better. I learned that openness is a pathway to better design.

Once I let go of my attachment, the product got much better. I learned that openness is a pathway to better design.

03

Simple does not mean easy, and it helps users engage.
Simple does not mean easy, and it helps users engage.
Simple does not mean easy, and it helps users engage.

Simplicity makes the journey smooth and give users confidence, and confidence keeps users engaged.

Simplicity makes the journey smooth and give users confidence, and confidence keeps users engaged.